History's Game by Amazing! Co.
tagnone
#1 Article |
#1 Joke Article |
Top Ten Article |
Active Contributor |
Contest Winner |
Contest Runner-Up |
Challenge Winner |
Art Contest Winner |
|
|
|
|
{$translationblock} |
|
Registered Phenomena Code: 027
Object Class: Alpha-Yellow
Hazard Types: Extra-dimensional Hazard, Mechanical Hazard, Sensory Hazard
Containment Protocols: RPC-027 is to be stored within a standard Alpha-class containment locker at Site-016 while not being used for testing. Testing of RPC-027 is to be explicitly done by Authority personnel with a Clearance Level of 4 or higher. All testing of RPC-027 must be carried out with a minimum of five test-subjects.
Description: RPC-027 is a 7.62 x 7.62 x 7.62 cm black cube made of an unknown material with the phrase:
THE REALITY CUBE™
An Amazing! Co. Product
Amazing! Co. is not responsible for any psychological or existential damage.
RPC-027 exhibits no anomalous properties with the exception of maintaining a constant internal temperature of 23ºC. RPC-027’s main anomalous properties begin when five subjects place their hands on the sides of RPC-027. Once done, RPC-027 will produce a spatial anomaly from its interior (henceforth referred to as RPC-027-A) which will create an extra-dimensional gateway into a pocket universe designated RPC-027-B.
RPC-027-B is an extra-dimensional space containing identical duplicates of the Solar System's sun, earth, and moon. Subjects who are sent through RPC-027 will always arrive close together at an ever-changing and seemingly random area within RPC-027-B's replication of Earth.
Recordings by the Authority and direct eyewitness accounts reveal that subjects sent through RPC-027-A always arrive at a different time period in human history, mainly characterized by one or more major historical events. The following are a list of events which have been recorded during testing on RPC-027-B.
- The French Revolution
- The Vietnam War
- World War I
- World War II
- The Russian Revolution
- The Neolithic Revolution
- [DATA REDACTED]
Subjects sent inside RPC-027-B claim to have a constant “User Interface Screen” in front of them at all times, along with several “icons” appearing. Listed below are a few descriptions given by subjects which the Authority has sent inside of RPC-027-B about the "User Interface Screen", it's functions, and it's multiple "icons", along with what occurs when they are utilized.
Health Bar: Personnel and CSD-Class have described the “Health Bar” as being found in the bottom left corner of a subject’s vision. The “Health Bar” always starts at 100/100 HP, but as the person takes damage, said health bar will go down. If a person is damaged inside RPC-027-B, their wounds will instantly heal, but their “Health Bar” will lower. Once the health bar is depleted, a spatial anomaly (similar to the one created by RPC-027-A) will originate within the subject before displacing them to our reality.
The Experience Points Bar: When a subject terminates an entity inside RPC-027-B, the “Experience Points Bar” will grow. The “Experience Points Bar” can be found also at the bottom left corner of a subject’s vision below the “Health Bar”. The “Experience Points Bar” begins at 0/100 XP, but every time a subject terminates an entity, said subject will gain 50 experience points. Once an “Experience Points Bar” is maxed out, said subject will “Level Up” resetting the “Experience Points Bar” to zero.
The Leveling System: The leveling system can be found on the top right corner of a subject’s vision. Subjects entering RPC-027-B always begin at level 01. When a subject’s “Experience Points Bar” maxes out, said subject’s level will increase by one. Once a subject’s raises a level, one point will be randomly placed into the “Physical Award System”.
The Physical Award System: Once a subject’s “Experience Points Bar” maxes out and a subject levels up, a physical attribute of the subject will be increased. For example; If a person’s top speed in our reality is 11.12 km/hr, then while inside RPC-027-B if a speed attribute is increased, the runner’s top speed will randomly increase by 1.5 to 2 km/hr. There are four attributes that can be randomly updated which are the following:
- Endurance
- Strength
- Speed
- Defense
RPC-027-B is inhabited by instances of RPC-027-C. RPC-027-C are physically and genetically humans. RPC-027-C instances are the sole inhabitants of RPC-027-B, there are no other organisms or entities other than the RPC-027-C instances. The entities attempt to re-enact historical events. RPC-027-C instances will try to imitate soldiers, important historical figures, and civilians that partook in historical events. RPC-027-B is extremely accurate when it comes to depicting our universe’s human history with a 99.8% accuracy rate.
When subjects enter an RPC-027-B through RPC-027-A, they will immediately be placed in the middle of a historical conflict. After a period of time, the subject will begin to hear a disembodied voice known as RPC-027-D. RPC-027-D is an unknown entity that speaks to subjects inside RPC-027-D via telepathy. The entity will give commands to the subject to complete a certain objective. Commands given by RPC-027-D are as follows:
- Capture [Input Location]
- Ambush [Input Location or Name]
- Research [Input Topic]
- Assassinate [Input Name]
- Retreat to [Input Location]
Once subjects complete RPC-027-D’s objective, subjects will be returned to our universe via RPC-027-A. Subjects will return to their initial location before displacement. Subjects inside RPC-027-B experience time slower than in our reality.
Discovery: RPC-027 was discovered following the brief disappearance of five ███████ high school students. The students, after being discovered by law enforcement, claimed to have disappeared for ten days. This was preceded by a conflicting account of the parents, who stated that the students were absent for approximately one hour. An investigation was launched by three police officers and two Authority agents. The group discovered RPC-027 in the men's locker room of the high school before accidentally activating its anomalous properties; all five personnel were promptly displaced to RPC-027-B. The two agents claim that they were taken to 1790’s France during the French Revolution. RPC-027-D gave the group the command to behead a french aristocrat waiting to be executed at a guillotine. A crowd of RPC-027-C pushed the agents toward the aristocrat and forced one of the police officers to execute the man on the guillotine. The police officer terminated the man on the guillotine completing RPC-027-D’s command and returning the group back into our reality. The two Authority agents were able to apprehend the three police and took them to Site-███ to be administered amnestics. RPC-027 was taken to Site-016 for testing.
Addendum: Test Log A
Test #: Test-027-███
Date: ██/██/██
Test Subjects: CSD-005, CSD-006, CSD-007, CSD-008, CSD-009
Test Procedures: CSD-005 through CSD-009 will enter RPC-027-B with a standard Authority video recording headset and record anything that happens.
Additional: Log has been shortened for brevity
<Begin Log>
Dr. Elliot: Remember, once you enter RPC-027-B turn on the video feeds on your headsets.
CSD-005: We got it.
Dr. Elliot: Let's begin the test. CSD-005 through CSD-009, place your hands on RPC-027.
CSD-005 through CSD-009 place their hands on RPC-027.
RPC-027-A begins to form.
CSD-007: Holy [EXPLETIVE REDACTED].
CSD-005 through CSD-009 enter RPC-027-A and immediately arrive at RPC-027-B’s version of Earth.
CSD-005 through CSD-009 turn on their video feed.
Video feed shows the group to be in a large building. Noises can be heard in the background.
CSD-008: What the [EXPLETIVE REDACTED] do we do now?
CSD-005: We have to wait for that voice thingy to give us an objective. Apparently this whole thing's like a video game.
CSD-006: When does this voice-
The group remains silent for 15 seconds. It is confirmed that the group were receiving RPC-027-D’s commands.
CSD-007: Oh [EXPLETIVE REDACTED].
CSD-006: We can’t kill him, he’s like one of America’s greatest presidents.
CSD-005: We have no choice. We have to kill Abraham Lincoln.
CSD-009: I don’t know if I can go through with that.
CSD-005: I’ll do it then. We need to find Abe.
The group heads up a flight of stairs before they encounter a body.
CSD-005 crouches down and examines the body.
CSD-005: No way. It’s John Wilkes Booth.
CSD-006: Isn’t he the one who’s supposed to kill Abraham Lincoln?
CSD-005: Yeah. I think this was the work of the voice.
CSD-009: The voice?
CSD-005: The thing that told all of us to kill Lincoln.
CSD-005 reaches into the coat of the instance of RPC-027-C mimicking John Wilkes Booth and pulls out a Derringer flintlock pistol.
CSD-005 rushes up the stairs.
CSD-007: What the [EXPLETIVE REDACTED] are you doing!?
CSD-005 enters the auditorium. In front of CSD-005 is an instance of RPC-027-C mimicking American President Abraham Lincoln facing away from him. Next to the instance of RPC-027-C mimicking President Abraham Lincoln is another instance of RPC-027-C mimicking Mary Todd Lincoln, Abraham Lincoln’s wife. CSD-005 aims the Derringer flintlock pistol to the back of the head of the RPC-027-C instance mimicking Abraham Lincoln and fires the weapon.
Screams erupt from the crowd of RPC-027-C instances below.
CSD-008: You actually did it.
RPC-027-A appears in front of CSD-005 engulfing him and the other CSD-Class personnel.
The CSD-Class group appear immediately back in the testing chamber.
<End Log>
Addendum: Test Log B
Test #: Test-027-004
Date: ██/██/██
Test Subjects: Agent One, Agent Two, Agent Three, Agent Four, Agent Five
Test Procedures: Five agents have volunteered for this test. The group will enter RPC-027-B with a standard Authority video recording headset and record anything that happens.
<Begin Log>
Dr. Pierce: Let’s begin this test. Remember, video feeds on.
Agent Five: Let’s do this.
The group place their hands on RPC-027.
RPC-027-A begins to form.
The group enter RPC-027-A and immediately arrive at RPC-027-B’s version of Earth.
Video feed shows the group to be in the middle of an active battlefield.
Agent One: ██████, watch out!
Agent Three through Agent Five are terminated by some kind of projectile.
Agent Two: ███████, follow me.
Agent One and Agent Two run and jump into a trench.
Agent One: What the [EXPLETIVE REDACTED]!?
Agent Two turns to Agent One to see three RPC-027-C instances pointing three Arisaka Type 30s at Agent One and Agent Two. The RPC-027-C instances are wearing World War One standard British Army uniform.
RPC-027-C Instance: Die german scum! Fire!
The RPC-027-C instances fire upon Agent One and Agent Two.
RPC-027-A manifests and engulfs Agent One and Agent Two.
Agent One and Agent Two return back to our reality along with Agents Three through Agent Five.
<End Log>
End Test Comments: Agent One through Agent Five were found to be physically well, but experienced severe mental trauma. The group is currently being psychologically evaluated by Dr. Samuel and Dr. Timothy.
Addendum: After Test-027-004, subjects who participated in the test started showing signs of schizophrenia and FMS. Agent Three through Agent Five had developed Phonophobia. Agent One and Agent Two had developed hemophobia. All volunteer test subjects have the collective belief that they were soldiers who fought during World War I and died in battle. The subjects are to be administered amnestics on 01/01/2016.
Addendum: “Volunteers are to not be accepted for testing with RPC-027. Testing with RPC-027 should only be done with CSD-Class personnel.” - GD-██