tagnone
#1 Article | #1 Joke Article | Top Ten Article | Active Contributor | Contest Winner | Contest Runner-Up | Challenge Winner | Art Contest Winner |
33 |
3.7 stars |
33 |
{$translationblock} |
Registered Phenomena Code: 801
Object Class: Beta-Red
Hazard Types: Sapient Hazard, Organic Hazard, Transmutation Hazard, Extradimensional Hazard, Destabilization Hazard
Containment Protocols: The steel container (10m x 10m x 10m) containing RPC-801 is positioned over a vat of water. In the event that RPC-801 comes into contact with the water, the temperature of the room will be lowered to −55 °C. The container must be inspected weekly for any signs of degradation. During this time RPC-801 will be removed and transported to a separate, airtight chamber. The temperature in this room must be kept below −55 °C at all times.
Only CSD personnel are permitted to speak to RPC-801. After contact, the CSD at hand must be restrained, typically via straitjacket, and isolated within a padded containment cell for 1 week. If no abnormal behavior is observed, the CSD is to be released and returned to their quarters.
Description: RPC-801 is an animated mass of human remains. The object weighs 1000 lb, and if spread evenly across a flat surface, could hypothetically cover an area of 80 meters. Most of the organs making up RPC-801 have been ground and crushed into a pink sludge. When unrestrained, RPC-801 is capable of lifting itself off the ground while assuming a spherical shape. While airborne, RPC-801 has been observed to reach speeds of up to 2 mph.
RPC-801 is capable of speech, albeit through unknown means. The entity speaks English, French, Latin, and Catalan. RPC-801 identifies as 3 individuals, listed in Addendum I. Each of these individuals claim to be female monarchs, specifically queens, who have ruled over a nonexistent country over 7 separate dynasties. This nation is commonly referred to as "Taured". This country has also been referred to as "Tauren", "Inviuma", "Taurland", and "Sanguiland".
Addendum I: RPC-801 identifies as 3 separate humans simultaneously, each of which are female and of varying ages. They are referred to as RPC-801-1 through RPC-801-3 (designated by order of discovery).
Designation: RPC-801-1
Description: Calls itself "Ineira". RPC-801-1 claims to have been the last queen to be appointed before the collapse of Taured. Most vocal of the instances. RPC-801-1 has a lisp, and speaks at a faster pace when compared to the other instances.
Designation: RPC-801-2
Description: Known as "Magspecta", is described being RPC-801-1 and RPC-801-3's mother. RPC-801-2 has an abnormally low voice.
Designation: RPC-801-3
Description: Calls itself "Amulba", although it is commonly referred to as "Autirma" by RPC-801-1. RPC-801-3 became queen after RPC-801-2. RPC-801-3's speech falters often, possibly indicating an injury or RPC-801-3's age.
Discovery: Incident 801.1
RPC-801 was discovered underneath a house in Fontaneda, Sant Julià de Lòria parish, Andorra. The entity appeared embedded in the building's ground floor on 4/10/2003, at 7:00 PM UTC. Witnesses1 described a bright flash of light coming from the house's windows, after which its residents jumped out of one of its windows and landed in a patch of bushes.
RPC-801 manifested within a cube composed of thin, iron wires supported by wooden framework. These metal strands were able to support RPC-801 despite the object's immense weight. One side of this structure could be seen in the basement, and one of its corners was seen poking out of the upstairs bathroom's window.
The house had to be demolished, and RPC-801 was extracted from the cube and taken to Site-075, where it is currently contained. A disinformation campaign was deployed, explaining the house's destruction as being the result of a house fire. There were 0 deaths and 1 injury2 during this incident.
Addendum II: Interview Log 801.1
Interview Log 801.1
Interviewed: RPC-8013
Interviewer: Dr. Levkin
Foreword: Interview was conducted after RPC-801 began to speak unexpectedly, 6 days after RPC-801 was stored within Containment Chamber 801.
<Begin Log>
[Sound of personnel working within Containment Chamber 801's control room.]
[The surface of RPC-801 begins to shift, producing a wet squelching noise. After 14 minutes, a crevice opens facing the control room's window.]
RPC-801-1: [unintelligible] …whom am I speaking to?
[Personnel cease their activities and face RPC-801-1. Some are audibly surprised. They begin to file out of the room. Site security is alerted.]
RPC-801-1: Nay, nay. Doth not beest afraid.
[All personnel exit the room. RPC-801 is silent while on-site security examines its containment zone. This goes on for 2 hours. Cut for brevity.]
[Dr. Levkin enters the room and brings a microphone up to his mouth.]
Dr. Levkin: Hello?
RPC-801-1: To whom am I speaking to?
Dr. Levkin: You can call me Dr. Levkin. How—
RPC-801-2: A doctor? Aye, yes! Perfect!
RPC-801-1: Bid me, is the vibrant land of Taured secureth? Is't still standing?
Dr. Levkin: What?
RPC-801-1: Answer me.
Dr. Levkin: What is this… Taured, you speak about?
RPC-801-1: I see.
RPC-801-2: What is the land yond lies deep within the Pyrenees?
Dr. Levkin: I, I don't know, Andorra?
RPC-801-1: Thee proposeth the holy kingdom of Taurland is nonexistent?
Dr. Levkin: I guess?
RPC-801-1: Ah, that is a relief.
Dr. Levkin: Hold on, let me get a question in here, okay?
RPC-801-2: What sayeth thee, subject?
Dr. Levkin: Who are you? How did you get here?
RPC-801-1: Oh, forgive me. I am Queen Ineira of Taured.
RPC-801-2: And thee may calleth me Magspecta. Mine own, how short thee art.
Dr. Levkin: Yes, uhm, thank you. Tell me about your… You two are two separate people, correct?
RPC-801-2: Well, aye, forsooth. Although we hadst no choice but to sacrifice our bodies to escape.
Dr. Levkin: Escape what?
RPC-801-3: Oh, a terrible [unintelligible] hast befallen Sanguiland. Prithee, thee must—
RPC-801-1: Silence, Autirma. Wend on, mother.
RPC-801-2: Thanketh thee, dearest. The—
RPC-801-3: Nay, I shalt not beest bowing any longer! Anon is not the time for time-worn tradition, Ineira.
RPC-801-1: What sayeth thee, heretic?
RPC-801-3: We has't been welded together as one, sister. Thee not supposeth we might not but did cast aside the past and cease our pointless bickering?
Dr. Levkin: Hold on, quiet! Quiet! How many of you are there?
RPC-801-1: Doth not interrupt us.
Dr. Levkin: I am free to interrupt you when I please. How many of you are in there?
[There is a brief pause.]
RPC-801-2: There art three of us, all packed into this mushy husk. We traveled across most wondrous bridges to this new, young world to seeketh refuge from the tyrant yond hast taken Taured from us.
Dr. Levkin: And who is this tyrant?
RPC-801-2: I… doth not knoweth. I wast only reborn three days ago.
RPC-801-1: The tyrant is a primordial beast, and I am afraid its foul eyes hath setteth on this world too. We come in search of an authority; one who couldst enwheel this creature.
Dr. Levkin: An authority?
RPC-801-1: Aye. A coalition of fine men of science, able to trample over all of the lingering horrors that loom over the earth. We hadst one backeth in our world. Art thee yond authority?
Dr. Levkin: I… I will have to get back to you on that. It has been nice meeting you, RPC-801. I will—
RPC-801-1: What?
Dr. Levkin: Your new name here is RPC-801.
RPC-801-3: Preposterous. Such a guile name is unfitting of royalty! We hest thee chengeth it betimes!
Dr. Levkin: I'm sorry, but that's not my decision to make. I'll see you guys again, maybe. Goodbye.
[The light within Containment Chamber 801 shuts off.]
RPC-801-2: Art thee just leaving us in here to rot?
Dr. Levkin: No, no. We'll check up on you. You just have to wait a little.
<End Log>
Addendum III: Interview Log 801.2
Interview Log 801.2
Interviewed: RPC-801
Interviewer: Dr. Monty
Foreword: Interview was conducted after RPC-801's current containment protocols were implemented. Parts of the recording have been cut for brevity.
<Begin Log>
Dr. Monty: Did the RPC Authority exist in your universe?
RPC-801-2: We knoweth not of this cabal.
Dr. Monty: That's us. We're your… how do you say, accomplishes. When we talked with you before you mentioned something about a certain "authority," who specializes in containing certain entities?
RPC-801-3: Ahh, thee cullionly the blue-capes?
Dr. Monty: Who?
RPC-801-1: A legion of knights and clerics who is't sealed the monsters away in the underworld. Those gents did guard the maw of hell, and day by day those gents did feed off the demons' flesh. They responded to Taured's beck and call in mine own time.
Dr. Monty: Yes, I see.
RPC-801-2: But if 't be true Taurland never did exist here, what sayeth the blue-capes doth too? Doth the fusty demons stalk about here, free to englut all in their path?
Dr. Monty: So these blue-capes contained monsters?
RPC-801-1: Indeed.
Dr. Monty: Interesting… [scribbles down notes] Let's change the topic. How—
RPC-801-1: Wherefore?
Dr. Monty: Well, I'm under a limited time schedule here, so I would appreciate it if we could speed it along, is that alright?
RPC-801-2: But thee still has't not answered our question, subject: doth the blue-capes existeth in this realm? or doth thee people simply alloweth the creatures to roam about?
RPC-801-3: That gent hath said something, about an RPC Authority.
RPC-801-2: Aye, aye, what is't?
Dr. Monty: Well, we contain creatures that could do harm to humanity, much like the blue-capes.
RPC-801-2: Brilliant! We are saved!
RPC-801-1: Bid us, where art thy knights? Wherefore might not but we beest locked in this iron prison?
Dr. Monty: I have no say in the matter.
RPC-801-1: It wast never thy decision, 't is solely ours. Bid thy captain we hest to beest released betimes.
Dr. Monty: We can't do that.
RPC-801-1: Tush tush. Release us this instant.
RPC-801-3: Remember who is't thee belongeth to, blue-cape.
Dr. Monty: Guys, guys, listen. We don't belong to anyone here. Right now, well, you technically belong to us.
RPC-801-2: Colours me?!
RPC-801-1: Oh, so this is treason, then?
Dr. Monty: We're not the same blue-capes you knew back home.
RPC-801-1: Psh, nonsense. Thee shall remember thy purpose, liefer or later. Cometh anon, mother.
[A rumbling noise sounds from within RPC-801.]
RPC-801-3: So this is't? Thee abandon thy duty?
Dr. Monty: I honestly have no idea what you're talking about.
RPC-801-3: Well… I has't but one favor to asketh thee.
Dr. Monty: Sure.
RPC-801-3: Sendeth thy valiant warriors back to our world. Behold upon our flesh and thee shalt seeth within it a map to Sanguiland's vast golden prairies. Thou art able to travel there, art thou not?
Dr. Monty: I'll bring it up with my supervisor.
RPC-801-3: Valorous. Most wondrous of luck to thee, knight.
[RPC-801 rumbles again.]
<End Log>
Addendum IV: Incident 801.2
On 4/13/2003, RPC-801's container was temporarily opened in order to extract a sample of its flesh. However, as the steel box's lid was lifted, a severed, decomposed arm rose to the surface of RPC-801's body, holding a roll of paper. It, along with samples of RPC-801, were taken. The paper, which was composed of unidentified plant material resembling hair, was found to have a coherency level of 3.88. This percentage shows no signs of increasing to this day.
On the paper was a series of splotches of ink, each with varying intensity. After analysis, these markings were found to be a complete reality signature. This signature was then traced back to ALTR-7AH3, an alternate reality that had been discovered 4 years prior. ALTR-7AH3 has a coherency level of 3.67, although upon recent analysis, it appears that this number fluctuates over time. It has been found to increase to 3.69 during 3:30 UTC, eventually returning to its initial value three hours later. It will then jump to 3.55 within a span of 28 minutes, sinking back to 3.67 within approximately 30-59 minutes. This abnormal pattern prompted further research into ALTR-7AH3.
MST Belgrade-4 ("Three Musketeers") was assigned to the task of entering ALTR-7AH3 and researching its properties, as well as confirming the existence of any hostile lifeforms capable of extradimensional travel. The team was equipped with standard ALTR Navigation Equipment4. On 5/6/2003, MST Belgrade-4 successfully entered ALTR-7AH3. As direct communication between BG4 and Site Command was impossible, the team was required to return on 5/8/2003.
As of 5/10/2003, MST Belgrade-4 still has not returned.
Addendum V: Site Director Thomas' Statement
May 15, 2003
Written by Site Director Thomas, Site-075
It has come to my attention that personnel here at Site-075 have been exhibiting strange behavior. I don't think it's a coincidence. I had just recently returned from a business trip to Site-800, and during that time 4 anomalies have been contained at the site, including one being housed here, RPC-801.
At least six personnel (all from various, separate research teams, 5 CSD) have visited the on-site medical facility complaining about migraines and neck pains. So far nothing has been out-of-the-ordinary. I talked to some of the medics, they said it was normal. Official diagnosis were nothing special, but I can't help but feel like something is off. Six people having the same problems within a week is certainly fairly strange.
I do apologize if I'm being overly superstitious here. It's just that with four new anomalies in the site at the same time things can get a bit, how do you say, jittery around here. I trust my personnel are nice and healthy, but I'd like to check in with some of my higher-ups just to be sure. For now I'll be quiet about it (unless the situation changes). Should this statement be proven relevant at a future date, it will be declassified to authorized personnel.
By request of Site Director Thomas, it has been attached to RPC-801's documentation. (Added on 7/9/2003)
Addendum VI: Interview Log 801.27
Interview Log 801.27
Interviewed: RPC-801
Interviewer: Dr. Levkin
Foreword: N/A
<Begin Log>
Dr. Levkin: Hello, RPC-801.
[Silence.]
Dr. Levkin: Are you awake?
[RPC-801 rumbles.]
RPC-801-1: What is't?
Dr. Levkin: I have come to see you, for some more questions. Is that okay?
RPC-801-1: I supposeth. But beest quick, I might not but catch but a wink.
Dr. Levkin: It will be very quick, RPC-801-1. Now, how are you feeling?
RPC-801-1: I am fine. And I bethought I told thee to stop calling me RPC-801-1.
Dr. Levkin: Well, what would you like to be called?
RPC-801-1: Mine own name is Queen Ineira of Taured. Thou art to call me as such until the end of thy days, heareth me, blue-cape?
Dr. Levkin: Sure. I don't see why not. Are the others here?
RPC-801-1: My mother and the Autirma art sleeping.
Dr. Levkin: Any chance you could wake them up?
RPC-801-1: Nay.
Dr. Levkin: Alright then. Now, could you please tell me about your home world? About Taured?
RPC-801-1: Well, I supposeth mine own world is similar to yours. Taured wast a bawbling kingdom, but word and songs about 't did spread across the flotes. Most young magicians cameth to Tauren in their youth to study in the fabled universities of magic built there long ago. T'was a safe, quiet lodging.
Dr. Levkin: Interesting. So, the people there studied magic?
RPC-801-1: I supposeth, although 't depends what thee considor to beest sorcery.
Dr. Levkin: Tell me more about it.
RPC-801-1: Thou art blue-capes, art thee not? 't wouldst beest foolish for me to bid thee what thee already knoweth.
Dr. Levkin: I see.
RPC-801-1: Bid me about yourself, doctor. Doth thee has't a nameth?
Dr. Levkin: Yes, yes, my name is Veniamin Levkin. But my friends just call me Vinny.
RPC-801-1: Thee has't nice manners, for a traitor. Tell me; art thee acknown of thy position? Or art thee just as blindeth as thy "friends"?
Dr. Levkin: I… a traitor? Forgive me, Ineira, but what makes you think I'm a traitor?
RPC-801-1: This "RPC Authority" thee work for views us as prisonors. Daws those gents, I feareth the beast hast yet to arrive. And if 't be only for their obedience we might has't hadst a chance of stopping 't. Thee not concur?
Dr. Levkin: I… wait, wait, prisoners? [Dr. Levkin chuckles.] Who, who called you that?
RPC-801-1: I remember not his name.
Dr. Levkin: Oh but that is just not true! We don't keep "prisoners" here!
RPC-801-1: Lies! Thou art only telling me yond to halcyon me, to manipulate me. Thy filthy tricks shall not work on me, heretic.
Dr. Levkin: I, I am no heretic! We only want to protect you, Ineira! You and your mother!
RPC-801-1: By keeping us in a cage? I doth not bethink so. Cease thy lies 'r suffer the consequences.
Dr. Levkin: No no no! You are getting it all wrong— we, we're keeping you here for study! You're safe!
[Dr. Levkin's breathing begins to falter.]
RPC-801-1: Proveth 't to me, bloody heretic.
Dr. Levkin: It is safe here, yes? We are working on killing the tyrant! Why do you think we talk to you everyday, queen Ineira?
RPC-801-1: Doth not try to flatter me, heretic!
Dr. Levkin: No! [Dr. Levkin groans.] You are not hearing me! I'm n-no heretic! Believe me, I would never—
RPC-801-1: Thee disappoint me, traitor.
Dr. Levkin: I am not a traitor!
RPC-801-1: Then releaseth me this instant.
Dr. Levkin: I… I… I can't.
RPC-801-1: Then thee might not but decideth: doth thee very much careth about thy world's safety? Or art thee a slave to this heretical authority?
Dr. Levkin: I… I… [Dr. Levkin begins to wheeze.]
[RPC-801 rumbles.]
Dr. Levkin: I… I can… Yes, my queen, I… I shall do what I must.
[Dr. Levkin turns his head towards the camera. He takes hold if it and picks it up, shoving it in his lab coat.]
[The microphone peaks several times, possibly due to Dr. Levkin hiding it within his coat as well.]
[A heartbeat is audible for 5 minutes before the recording ends.]
<End Log>
This file was recovered on 7/9/2003. By request of Site Director Thomas, it has been attached to RPC-801's documentation.
Addendum VII: Incident 801.3
On 5/18/2003, Dr. Levkin exited his living quarters at 12:03 PM UTC and made his way into Site-075's D-Wing. As he was about to enter the building, a security guard stopped him. Before he had the chance to interrogate Dr. Levkin, the guard was grabbed by the collar and an unidentified, noxious fume poured from Dr. Levkin's mouth, rendering the guard unconscious5. Levkin then entered the facility.
30 minutes later he broke into RPC-801's containment cell. During this, his trespassing was noticed by site security. The site was locked down, and emergency security equipment was activated. The following was recorded by a security camera within Containment Chamber 801:
Video Log 801.244
<Begin Log>
Dr. Levkin: Please, Ineira, there is no time! Wake up!
[RPC-801 remains silent.]
Dr. Levkin: The traitors are outside. Quickly, now.
[RPC-801 rumbles.]
Dr. Levkin: Are you there? Hello?! Is Magspecta awake, your highness?
[RPC-801 remains silent.]
[Security pounds on the door, which has been barricaded with chairs.]
Dr. Levkin: Queen! Please, wake up!
RPC-801-1: I hadst hath heard tales of this place.
Dr. Levkin: W-What?
RPC-801-1: I hadst dreams about this. As didst mine own mother, and mine own sisters passing.
[RPC-801's box strains as the entity expands in size.]
RPC-801-1: I digress.
[The box shatters, RPC-801 falls into the water. Slowly, the entity assumes a spherical form and floats above the pool.]
Dr. Levkin: Your highness, you—
RPC-801-1: Ever since I became queen I wast told tales of hags. Mother told me they wouldst kidnap dram girls like me and choppeth those folk up, and feed them to the demons.
[The top half of a bloodied cadaver surfaces from the bottom of RPC-801. A red cloth is wrapped around its eyes.]
RPC-801-1: So imagine mine own hoyday at which hour mother toldeth me the royal bloodline hadst nay choice but to becometh hags.
[The corpse's mouth moves as RPC-801-1 speaks.]
RPC-801-1: I supposeth thou art only doing thy job, blue-cape. 'T wouldst beest foolish not to locketh up hags.
Dr. Levkin: I don't understand.
RPC-801-1: Haply Amulba wast right. Haply me and mother art heretics. But 't matters not.
[The cadaver fully emerges from RPC-801. It is serpentine from the waist down. Its body is made of human remains.]
[The creature towers over Dr. Levkin. Its rib cage rips open, revealing a crevice in its chest.]
RPC-801-1: Remember thy purpose, blue-cape.
[Dr. Levkin raises his arms and screams in terror. The cadaver lunges at Dr. Levkin, entangling him in its ribs. Several hands take hold on him and drag him into the gash.]
[The security team breaks down the door. RPC-801 is stunned by electric prods. The entity curls back up and falls limply into the pool of water.]
<End Log>
RPC-801 was successfully re-contained thereafter, with new containment protocols being implemented 3 days later. It was later discovered that the area within Containment Chamber 801 had a coherency level of 3.47.
Addendum VIII: Exploration Log 801.1
On 7/4/2003, All units belonging to MST Belgrade-4 were found deceased in Andorra la Vella, Andorra. Their bodies were found on the side of a nearby mountain. All of their equipment was intact, including the footage of the mission. A note was found attached to BG4-1:
Thee didst an excellent job.
Anon runneth, runneth as festinate as thee can.
The exploration log is heavily distorted, and has been transcribed below.
Exploration Log 801.1
Date: 5/7/2003
Team: MST Belgrade-4 ("Three Musketeers")
Members: BG4-Cap, BG4-1, BG4-2, BG4-3
<Begin Log>
[Log begins with heavy distortion, of which persists until 1:34:00.]
[The static fades, showing B4 traversing a series of catacombs. The walls are made of stone bricks, and there are several puddles scattered along the walkway. The liquid in the puddles appears to be blood. Strands of white material hang from the ceiling.]
BG4-1: It's working!
BG4-Cap: Huh?
BG4-1: The camera started working again!
BG4-Cap: Shoot, uh, good. Good. This is BG4-Cap speaking, we arrived an hour ago. We're a day late. We— we're trying to get out of here. The AREC6 manifested in this network. It goes on for miles.
BG4-2: We have been ascending, though. Three found stairs earlier.
BG4-Cap: Yeah, uh, lots of 'em. We think we're close.
BG4-3: Smells terrible in here. There's just blood and shit and, fuck, just shit everywhere. It's a good thing I have this fucking suit on.
BG4-1: Ditto.
BG4-Cap: The coherency difference really isn't that bad. Other than the terrible headaches we had upon entry, we're doin', uh, good.
[BG4 proceeds up a flight of stairs. As they step onto the next floor, a deep rumbling encompasses the tunnel.]
BG4-3: Fuck is that?
BG4-1: Hold on, wait.
BG4-2: What's going on?
BG4-1: The coherency level just decreased by one.
BG4-3: Well I ain't noticing any differences. Do you reckon it'll get worse if it keeps going down?
BG4-1: Doubt it, the coherency level here is still similar to our own. It's at 3.76.
[The droning persists for another 8 minutes. During this the team finds a large wooden door. After pushing it open, a statue comes into view.]
BG4-Cap: Hold on, Em, get this shit on camera.
[The statue depicts three figures (left to right): the first depicts an obese, robed woman. A cylindrical helmet obscures her face, having no eye holes and four prongs on its sides. Eyes are carved all over it. It holds an open book. The second is of a tall female wearing a crown. Its hair is curly and flows down past its knees. A blindfold covers its eyes. It holds a dagger in both hands, each gripping its hilt, with the blade facing upwards towards the roof. The final depicts a cloaked, crouching entity. Its face is obscured, and it cups a glass orb in both hands. BG4-1 pans around the statue.]
BG4-2: What do you think it is?
BG4-Cap: Beats me.
BG4-3: Fucking, shit— I'm getting another headache, guys.
BG4-Cap: Stay strong, Three. Look, there's a door over there. I—
[The video fades to static again, lasting until 5:49:18. At 4:02:33, a single frame can be seen of the team staring at a large structure in the distance. They appear to be looking from a broken window. Upon closer analysis, it has been determined that this structure is a gargantuan human heart.]
BG4-3: …went in a fucking circle?!
BG4-2: Give me a fucking break, okay?! This place is like a rubiks cube!
BG4-Cap: For god's sake, calm down! If I'm not mistaken we should be close to the pod. I'd wager we have enough to get out of here. We agree on that?
[A tremor shakes the building. BG4-3 falls over, and flesh falls from the ceiling.]
BG4-3: God damn it! Listen, listen, w-we need to get out of here.
BG4-1: What? What's going on? [She and BG4-2 help BG4-3 up.]
BG4-3: In my neck, it's— gah! Hurts! We need to go, now!
BG4-Cap: Jesus Christ, we need to get out of here.
[Everything begins shaking again.]
BG4-3: W-What's going on?
[The roof caves in. Beating hearts begin to spill from the hole.]
[BG4-Cap and BG4-2 hold their guns forward. The hole expands, as does the pile of hearts. They begin to shift.]
[BG4-3 screams in agony.]
[A man falls through the hole. He is wrapped in fleshy tendons, and is wearing a full suit of medieval armor. An indigo cape is wrapped around his neck.]
BG4-2: Hands up! Identify yourself!
[The man is silent. BG4-2 carefully walks over to him and flips him over. He's dead.]
BG4-2: Jesus, false ala—
[The man gasps and jolts upwards.]
Cadaver: You! You cannot be here!
BG4-2: Get on the ground! identify yourself!
Cadaver: Save yourselves… Remember… remember your duty…
[With a final wheeze, the man drops dead.]
BG4-Cap: What the hell is going on here.
[BG4-2 lowers his gun.]
BG4-2: Is he, dead?
[The hearts beat at a faster pace. They begin to shift again, arranging themselves into a vaguely humanoid figure. The creature looms over them, with several eyes poking out from its head.]
Entity: Ah, meddling about where we shouldst not, art we not?
[BG4-2 and BG4-Cap aim at the entity.]
BG4-Cap: Who, who are you?!
Entity: Tush tush. I shall has't none of 't.
[The entity looks down at the corpse.]
Entity: Oh, I seeth anon. [A smile forms on the creature's face, with thousands of human teeth jutting out from every corner within its mouth.] Hath lost art we? Hmm, what shalt I doth with thee?
[BG4-3 screams again.]
BG4-3: GET ME OUT OF HERE!
Entity: I seeth. Forgive me, Ineira. But I am… filled with pangs of hunger…
[The entity reaches for BG4-3, its hand made of a million decaying fingers. Just before it is able to grab him, BG4-2 shoots 3 rounds at the creature, hitting two of its eyes.]
[The anomaly shatters, and echoing screams fill the caverns. BG4-3 begins tearing at his hair.]
BG4-1: Here! Come on!
BG4-2: Come on! Get up! [BG4-2 tugs at BG4-3's collar.]
[BG4-3 does not get up. He begins to pull so hard, tufts of his hair come off his scalp.]
BG4-Cap: Leave him, Steve! We need to run!
BG4-2: No, god dammit! Come on, come on, man, get up!
[BG4-3 lets go of his hair and slowly looks up at BG4-2.]
BG4-3: [Heavy wheezing.]
BG4-2: Please, man. Get up.
BG4-3: …Heretics. The lot of thee.
[BG4-3 smiles. Spit and snot begin leaking from his mouth and nose.]
[The shaking worsens. BG4-Cap grasps BG4-2 by the arm and drags him away.]
[The team sprints through the halls, retracing their steps, They eventually run past the statue and descend the flight of stairs. Behind them, red arms reach through the walls, attempting to take hold of them. The entity's screams become louder by the second.]
[BG4 find the AREC. BG4-Cap throws its door open and they pile inside. Just as BG4-1 shuts it, the hands slam against the cockpit window and begin pounding on it. BG4-Cap jumps into the front seat and enters Site-075's coordinates along with the native reality signature.]
[The hands shatter the glass, and the AREC engages. Just as one of the arms grabs BG4-Cap's neck, the vehicle exits the reality.]
<End Log>
tagnone
#1 Article | #1 Joke Article | Top Ten Article | Active Contributor | Contest Winner | Contest Runner-Up | Challenge Winner | Art Contest Winner |
33 |
3.7 stars |
33 |
{$translationblock} |